Manor Lords has already been out for a complete yr, and its lead developer Grzegorz “Greg” Styczeń shares his plans for the city-builder’s future in a brand new Steam weblog publish.
“Truthfully, it would not really feel that way back,” Styczeń begins. “I keep in mind importing the construct, crossing my fingers that issues would not instantly crumble – and right here we’re a number of patches and loads of additions later.”
As of December final yr, Manor Lords has offered over 2.5 million copies, which is significantly spectacular for an early entry city-builder made principally by only one dev. Styczeń says the crew is now as much as 9 devs, plus QA assist from QLOC. Extra work is being achieved with the sport’s AI, 2D and 3D artwork, maps, and extra.
The sport’s AI opponent can now correctly construct a small village, and the dev crew is altering pathfinding to assist troopers get out and in of castles correctly.
Styczeń needs to maintain the size of every thing period-accurate quite than utilizing a typical sport design trick of creating paths and doorways wider. “It is just like the medieval constructors needed to purposefully make it more durable for giant teams of troopers to navigate across the citadel. Curious.”
There are additionally modifications coming to the way you run your settlements, as “many buildings will now require maintenance.” Blacksmiths will want 12 instruments per yr, and deep mines will want planks.
A quarry for mining an limitless quantity of stones on wealthy deposits can be coming together with a lime kiln, as lime can be wanted for “superior stone building.”
Lastly, new artwork for lots of the UI retains with the medieval aesthetic Manor Lords has. I feel it appears pleasant. As a substitute of a hovering icon on the map, you will now see what appears like a extra painted depiction of sources. These modifications are additionally coming to the construct menu.
There’s lots to digest, so try the complete publish your self, proper right here.
Within the meantime, try all of the upcoming indie video games for 2025 and past.