Within the wake of the Swap 2 reveal, neither Nintendo nor Nvidia has gone into any element in any respect concerning the precise chip contained in the upcoming handheld—technically, we’re nonetheless unsure what Arm CPU structure or what GPU structure it makes use of, how a lot RAM we are able to count on it to have, how briskly that reminiscence shall be, or precisely what number of graphics cores we’re .
However interviews with Nintendo executives and a weblog submit from Nvidia did at the least affirm a number of of the brand new chip’s capabilities. The “customized Nvidia processor” has a GPU “with devoted [Ray-Tracing] Cores and Tensor Cores for beautiful visuals and AI-driven enhancements,” writes Nvidia Software program Engineering VP Muni Anda.
Which means, as rumored, the Swap 2 will help Nvidia’s Deep Studying Tremendous Sampling (DLSS) upscaling expertise, which helps to upscale a lower-resolution picture right into a higher-resolution picture with much less of a efficiency affect than native rendering and fewer lack of high quality than conventional upscaling strategies. For the Swap video games that may render at 4K or at 120 FPS 1080p, DLSS will possible be chargeable for making it attainable.
The opposite main Nvidia expertise supported by the brand new Swap is G-Sync, which prevents display tearing when video games are working at variable body charges. Nvidia notes that G-Sync is simply supported in handheld mode and never in docked mode, which might be a limitation of the Swap dock’s HDMI port.