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- Players receive a free bundle of Gems and Sigils; all in-game store items cost one Gem or Sigil each.
- Launched in 2020 on Android, iOS, and Nintendo Switch, the game ran roughly six years.
- Metacritic rated it "Generally Unfavorable"; critics called it repetitive and overloaded with microtransactions.
- The shutdown followed Bethesda's earlier end to The Elder Scrolls: Legends, while The Elder Scrolls: Castles remains available.
It’s a sad day for the dozens of players still grinding The Elder Scrolls: Blades. Bethesda announced that it’s permanently shutting down the servers for its free-to-play mobile spinoff on June 30. First spotted on Reddit, The Elder Scrolls: Blades has already been delisted from the App Store and Google Play store, and is currently unavailable on the Nintendo Store.
In the meantime, players will receive a free bundle of Gems and Sigils, while all items in the in-game store are available for just one Gem or Sigil each. With a server shutdown imminent, The Elder Scrolls: Blades‘ will at least cross its six-year mark since its official release was in 2020 for Android, iOS and Nintendo Switch. The dungeon-crawling spinoff did see early success when more than one million iOS users downloaded the game during the first week of its early access period, but it never amounted to the commercial success of Bethesda’s mainline titles.
In the end, The Elder Scrolls: Blades ended up with a “Generally Unfavorable” score on Metacritic, with critics calling it “repetitive” and filled with microtransactions. The shutdown doesn’t come as a total surprise, since Bethesda also killed off its other spinoff, The Elder Scrolls: Legends, by halting development in 2019 and ultimately taking the game’s servers offline in January 2025. For anyone who still wants to play a mobile spinoff of Bethesda’s fantasy world, there’s still The Elder Scrolls: Castles.
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